Stephen Barton - Titanfall - EA Games Soundtrack (Original Game Soundtrack)
Titanfall is a 2014 first-person shooter multiplayer video game developed by Respawn Entertainment and published by Electronic Arts exclusively for Microsoft Windows, Xbox 360, and Xbox One. The game's music is composed by Stephen Barton. He had previously worked on Call of Duty soundtracks and with Metal Gear Solid composer Harry Gregson-Williams. Titanfall's soundtrack was recorded at Abbey Road Studios in London, with some specialty ethnic instrumentation recorded in Los Angeles. Barton joined the project in early 2013. The game's E3 demo had sparse, placeholder audio and did not feature any final mixes, which were expected to be completed by November 2013. Barton sought to make the soundtrack "distinctive", with several main themes that build through the game. The music was designed "as commentary", to not compete with the action. As a multiplayer game, Barton produced a large number of tracks to avoid repetition. The sound ranges from "a very abused hurdy gurdy to heavy electronics" to "Morricone-esque baritone guitars". Barton emphasized "taking sounds out of their context" to match the game's lawless futuristic setting. The two opposing Titanfall teams each have their own musical fingerprints.
Genres: Soundtrack, Music
Released: Apr 08, 2014
℗ 2014 Electronic Arts Music
Tracklist:
01 Cosmology
02 Welcome to the Marauder Corps
03 Peace and Order by Force
04 Demeter
05 Wallrunner
06 Here Be Dragons!
07 When Two Sides Go to War
08 Assault on the Sentinel
09 Pilot? What Pilot?
10 The Colony
11 Unifying the Frontier
12 The Three Towers
13 Get Barker
14 Vertical Flanking
15 Made Men
16 First to Fall
17 MacAllan's Endgame
18 Original Titanfall Trailer Demo
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